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libSDL2pp
C++ bindings/wrapper for SDL2
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This is the complete list of members for SDL2pp::Texture, including all inherited members.
| Get() const | SDL2pp::Texture | |
| GetAccess() const | SDL2pp::Texture | |
| GetAlphaMod() const | SDL2pp::Texture | |
| GetBlendMode() const | SDL2pp::Texture | |
| GetColorAndAlphaMod() const | SDL2pp::Texture | |
| GetColorMod(Uint8 &r, Uint8 &g, Uint8 &b) const | SDL2pp::Texture | |
| GetFormat() const | SDL2pp::Texture | |
| GetHeight() const | SDL2pp::Texture | |
| GetSize() const | SDL2pp::Texture | |
| GetWidth() const | SDL2pp::Texture | |
| Lock(const Optional< Rect > &rect=NullOpt) | SDL2pp::Texture | |
| operator=(Texture &&other) noexcept | SDL2pp::Texture | |
| operator=(const Texture &other)=delete | SDL2pp::Texture | |
| SetAlphaMod(Uint8 alpha=255) | SDL2pp::Texture | |
| SetBlendMode(SDL_BlendMode blendMode=SDL_BLENDMODE_NONE) | SDL2pp::Texture | |
| SetColorAndAlphaMod(const Color &color=Color{255, 255, 255, SDL_ALPHA_OPAQUE}) | SDL2pp::Texture | |
| SetColorMod(Uint8 r=255, Uint8 g=255, Uint8 b=255) | SDL2pp::Texture | |
| Texture(SDL_Texture *texture) | SDL2pp::Texture | explicit |
| Texture(Renderer &renderer, Uint32 format, int access, int w, int h) | SDL2pp::Texture | |
| Texture(Renderer &renderer, RWops &rwops) | SDL2pp::Texture | |
| Texture(Renderer &renderer, const std::string &filename) | SDL2pp::Texture | |
| Texture(Renderer &renderer, const Surface &surface) | SDL2pp::Texture | |
| Texture(Texture &&other) noexcept | SDL2pp::Texture | |
| Texture(const Texture &other)=delete | SDL2pp::Texture | |
| Update(const Optional< Rect > &rect, const void *pixels, int pitch) | SDL2pp::Texture | |
| Update(const Optional< Rect > &rect, Surface &surface) | SDL2pp::Texture | |
| Update(const Optional< Rect > &rect, Surface &&surface) | SDL2pp::Texture | |
| UpdateYUV(const Optional< Rect > &rect, const Uint8 *yplane, int ypitch, const Uint8 *uplane, int upitch, const Uint8 *vplane, int vpitch) | SDL2pp::Texture | |
| ~Texture() | SDL2pp::Texture | virtual |