| AllocateChannels(int numchans) | SDL2pp::Mixer | |
| ChannelFinishedHandler typedef | SDL2pp::Mixer | |
| ExpireChannel(int channel, int ticks) | SDL2pp::Mixer | |
| FadeInChannel(int channel, const Chunk &chunk, int loops, int ms) | SDL2pp::Mixer | |
| FadeInChannel(int channel, const Chunk &chunk, int loops, int ms, int ticks) | SDL2pp::Mixer | |
| FadeInMusic(const Music &music, int loops=-1, int ms=0) | SDL2pp::Mixer | |
| FadeOutChannel(int channel, int ms) | SDL2pp::Mixer | |
| FadeOutGroup(int tag, int ms) | SDL2pp::Mixer | |
| FadeOutMusic(int ms) | SDL2pp::Mixer | |
| GetChannelFading(int which) const | SDL2pp::Mixer | |
| GetGroupAvailableChannel(int tag) const | SDL2pp::Mixer | |
| GetGroupNewestChannel(int tag) const | SDL2pp::Mixer | |
| GetGroupNumChannels(int tag) const | SDL2pp::Mixer | |
| GetGroupOldestChannel(int tag) const | SDL2pp::Mixer | |
| GetMusicFading() const | SDL2pp::Mixer | |
| GetMusicVolume() const | SDL2pp::Mixer | |
| GetNumChannels() const | SDL2pp::Mixer | |
| GetVolume(int channel) const | SDL2pp::Mixer | |
| GroupChannel(int which, int tag) | SDL2pp::Mixer | |
| GroupChannels(int from, int to, int tag) | SDL2pp::Mixer | |
| HaltChannel(int channel=-1) | SDL2pp::Mixer | |
| HaltGroup(int tag) | SDL2pp::Mixer | |
| HaltMusic() | SDL2pp::Mixer | |
| IsChannelPaused(int channel) const | SDL2pp::Mixer | |
| IsChannelPlaying(int channel) const | SDL2pp::Mixer | |
| IsMusicPaused() const | SDL2pp::Mixer | |
| IsMusicPlaying() const | SDL2pp::Mixer | |
| Mixer(int frequency, Uint16 format, int channels, int chunksize) | SDL2pp::Mixer | |
| Mixer(Mixer &&other) noexcept | SDL2pp::Mixer | |
| Mixer(const Mixer &other)=delete | SDL2pp::Mixer | |
| MusicFinishedHandler typedef | SDL2pp::Mixer | |
| MusicHook typedef | SDL2pp::Mixer | |
| operator=(Mixer &&other) noexcept | SDL2pp::Mixer | |
| operator=(const Mixer &other)=delete | SDL2pp::Mixer | |
| PauseChannel(int channel=-1) | SDL2pp::Mixer | |
| PauseMusic() | SDL2pp::Mixer | |
| PlayChannel(int channel, const Chunk &chunk, int loops=0) | SDL2pp::Mixer | |
| PlayChannel(int channel, const Chunk &chunk, int loops, int ticks) | SDL2pp::Mixer | |
| PlayMusic(const Music &music, int loops=-1) | SDL2pp::Mixer | |
| RemoveChannelFinishedHandler() | SDL2pp::Mixer | |
| RemoveMusicFinishedHandler() | SDL2pp::Mixer | |
| ReserveChannels(int num) | SDL2pp::Mixer | |
| ResumeChannel(int channel=-1) | SDL2pp::Mixer | |
| ResumeMusic() | SDL2pp::Mixer | |
| RewindMusic() | SDL2pp::Mixer | |
| SetChannelFinishedHandler(ChannelFinishedHandler channel_finished) | SDL2pp::Mixer | |
| SetDistance(int channel, Uint8 distance) | SDL2pp::Mixer | |
| SetMusicFinishedHandler(MusicFinishedHandler music_finished) | SDL2pp::Mixer | |
| SetMusicHook(MusicHook &&hook) | SDL2pp::Mixer | |
| SetMusicPosition(double position) | SDL2pp::Mixer | |
| SetMusicVolume(int volume) | SDL2pp::Mixer | |
| SetPanning(int channel, Uint8 left, Uint8 right) | SDL2pp::Mixer | |
| SetPosition(int channel, Sint16 angle, Uint8 distance) | SDL2pp::Mixer | |
| SetReverseStereo(int channel) | SDL2pp::Mixer | |
| SetVolume(int channel, int volume) | SDL2pp::Mixer | |
| UnsetDistance(int channel) | SDL2pp::Mixer | |
| UnsetPanning(int channel) | SDL2pp::Mixer | |
| UnsetPosition(int channel) | SDL2pp::Mixer | |
| UnsetReverseStereo(int channel) | SDL2pp::Mixer | |
| ~Mixer() | SDL2pp::Mixer | |